
Reap & Sow
A downloadable game
Nature unites us all, from necromancer farmers to living fungi.
Unfortunately, the town of Irongrove doesn't seem to agree. While Syl, the Necromancer, much prefers tending their garden to fighting off invaders, they're not afraid to get their hands dirty defending their home.
Strategize and raise your defenses while harnessing necromancy against your enemies in "Reap & Sow"!
This game was made for Farm Jam 2025 - The Forest Frontier, hosted by Figerox Studios.
Features
- Strategize and Defend: Use plants, fungi, and magical structures to defend against waves of invaders.
- Spooky, but Cute: Play as an altruistic necromancer defending their cozy farm and forest critter friends.
- Reuse: Turn your defeated enemies into resources to raise even more defenses.
- Immerse Yourself: Explore the story of Reap & Sow with our immersive OST and endearing characters.
Controls
Camera Movement: W A S D
Camera Rotation: Q E
Move Character: Left Click
Fire Spell: Right Click
Credits
Adamtherookie, Programmer
Antongiulio Giardino, Audio Programmer, Technical Sound Designer
Belle, Game Designer, Programmer
Ferran Martinez, 3D Artist
Jodun Lodge (Kamex), Game Designer
Kat, 3D Artist
Lisette Amago, Technical Sound Designer
ljw_honey (Honeybee), 2D Artist
Luã Petry, Soundtrack Composer
Molli Shuker, Project Manager and Writer
PharingWell, Game Designer
Ryan Sherlock, Audio Designer
Yaygun, Programmer
External Resources
Low Poly Fantasy Bundle (Environment Art)
Bone Boi (Props)
Witch Hut (Environment Art)
Odin Inspector - Sirenix
Extenject - Mathijs Bakker
MEC Pro - Trinary Software
DOTween Pro - Demigiant
FMOD (Audio)
Jean Moreno (VFX)
Archanor VFX (VFX)
Status | Released |
Rating | Rated 4.0 out of 5 stars (2 total ratings) |
Authors | Null Jam Games, concupid, Molli, m3t4lp0w3r, Lisette Amago, Yaygun, pharingwell, adamtherookie |
Genre | Strategy |
Tags | Cute, Farming, Forest, Spooky, Tower Defense |
Comments
Log in with itch.io to leave a comment.
Hey, that was great! I really liked that you had three different resources. I never felt like I was wasting anything or making the wrong choice. The characters and story are super cute, and everything is so well drawn!
I had a few small issues, though. One was the UI, which sometimes seemed to overlap a bit.

The other was the controls. It felt a bit unintuitive to move the camera with Q and E instead of using right mouse drag (I know that right-click currently closes the planting menu). Personally, I’d prefer to move freely with left-click, and open the planting UI with a different key instead, maybe where the player is currently standing. One time, I accidentally planted things all around me and couldn’t move the next day. A bit silly on my part, but I thought I’d mention it!
I liked that the experience was short and sweet! You really accomplished something here, and I can only imagine how hard it must be to work as a team and coordinate all the different parts to make something coherent in the end. So congrats on your entry!
(Funny coincidence: one of my dryads is also named Syl, just with two Ls!)