The Great Candle burns low, and shades begin to gather. Use your light to drive away waves of shadowy enemies, and help the bedside village survive  until morning. 

W A S D to move - touch candles to light them, use your light to burn shades away! 


CREDITS

This game was created in 10 days for GameDevTV Jam 2025 by:

Vitaliy Stepanyuk, Project Manager, Lead Programmer

Connor Baker,  Game Designer, Level Designer

Rex Beck, Pixel artist and animator

Antongiulio Giardino, Music Composer, Technical Sound Designer

Belle Huberty, Game designer, UI Designer


EXTERNAL ASSETS USED

https://kepx.itch.io/pixel-houses-rpg-top-down-pixel-art-asset-pack-16x16

https://poppants.itch.io/the-king-is-dead-long-live-the-queen-pixel-fonts

https://hexany-ives.itch.io/hexanys-1-bit-ui-panels

https://bdragon1727.itch.io/free-pixel-frames-buttons-panels-part-3

https://www.turbosquid.com/3d-models/bed-2389020

https://www.turbosquid.com/3d-models/indoor-plants-1372214

Comments

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(+1)

Very fun short game experience! It's a simple and easy to understand game loop so it was really easy to get started right away. Art and visuals are also great! I really like the overall vibe/aesthetic, not only in terms of the visuals, but the music and sound as well.

Overall I wish the gameplay was a bit faster paced (shorter length for the waves, more opportunities to buy upgrades, etc.) as it felt a bit slow or repetitive after a while. I think especially just offering more upgrades / offering them more often would help keep things interesting for a bit longer.

Also I have some nitpicks about the UI; for example the color of the text doesn't have enough contrast in front of the dark background.

Great job everyone! Have fun with your free courses! :D

Thank you so much for the thoughtful feedback, Toffl!